Stranger Things: The Game re-imagines the Netflix TV show, set in 1984, as a 1980s videogame. How meta, you might think. but it works.
You take on the role of gruff Officer Hopper, trying to uncover a mystery at the heart of Hawkins, Indiana. As you work your way deeper into the game, you gradually find new characters, each with individual powers that are vital for further progression.
This pixelated adventure game looks the part (despite not being quite as retro as games of the period), and offers an entertaining mix of straightforward puzzling (find an object; put it somewhere specific), and gleefully punching local security forces when they get in your way.
Well, it is set in the 1980s – you’re not supposed to solve mysteries with brainpower alone.
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Separated by grade level, Mr. Nussbaum’s website has games that encourage young learners to practice graphing, rounding, multiplication, other math facts, and many more topics. Sports-themed games that reinforce important math concepts will appeal to boys and girls, and students of all ages.
Other games news: Games are, more often than not, escapist power fantasies about taking on a superhuman role and doing things that would be impossible in any other context. That makes The Stillness of the Wind all the more striking. It’s a game that gradually takes away your choices, inexorably leading you to your own final breath.
In The Stillness of the Wind, you play as Talma, who tends to her goats and her garden on a remote patch of land. She’s living through her final days as she always has, as a subsistence farmer living off the crops she can raise and the cheese she makes from her goats’ milk. It’s the end of the world.
Developer Memory of God says The Stillness of the Wind begins with a kind of sandbox-like freedom, where you’re given the ability to explore the game’s world and its systems however you like. But as time moves ever forward, Talma starts receiving increasingly upsetting letters from her friends and family who have moved away from her village to live in the big city.
Deadpool may be known for its meta-humor but Captain Marvel apparently knows how to poke fun at itself too. A promotional site for the upcoming Marvel cinematic universe film authentically models itself after the terrible websites that populated the earliest days of the World Wide Web.
The Captain Marvel site has it all: star wallpaper, animated gifs, rainbow Comic Sans, barely legible red-on-green font, and a non-functional guestbook. The gag will look familiar to those who saw the Internet stumble awkwardly into its current sleek and polished form. To those youngsters who don’t remember this era: yes, it really was like this.
For all of its silliness, the site does function too. It hosts the trailer, a brief explanation of Captain Marvel and the Kree, and a link to buy tickets. A pop-up image even lets you get in on the fun of punching an old lady.
I had very mixed feelings when Apex Legends was announced. On one hand, Titanfall and its sequel are two of my favorite shooters, offering an incredibly fast, almost balletic sense of movement that made otherwise standard skirmishes feel fresh and alive. The idea of developer Respawn taking that to the battle royale genre and throwing in charming Overwatch-style characters was incredibly exciting. But there was one very particular aspect of the game that made me wary: you can only play it in teams. As someone who spends hours in Fortnite solo and hates the idea of voice chat with strangers, this was an instant turn-off.
But thanks to a handful of incredibly clever design decisions, Apex Legends is the rare team-based shooter where voice chat isn’t a necessity. You can be antisocial and still have a lot of fun.
Apex Legends is set in the Titanfall universe, and it has teams of three battling it out across a war-torn sci-fi landscape to be the last group standing. It’s a class-based game where you pick from a group of heroes, each of which fits snugly into an archetype like “support” or “tank.” They also all have special abilities that charge up over the course of a match. And just like in Fortnite and its contemporaries, the battlefield shrinks as the match goes on, forcing you into close contact with your opponents.